Mojo Melee Season Two and Amazon Partnership

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The first season of Mojo Melee has come to an end today. But with just a short downtime, we kick off Season Two, which will include a special partnership with Amazon offering exclusive drops to Amazon Prime members who link their accounts to Mojo Melee!

Season one was called Emergence of Champions, while season two is called Mark of Deception. Like season one, season two comes with new champions, new spell stones, and a new battle pass.

Our new champion is Haile Tebab, who can mark a target on the opposing team for focus fire. The Spellstones are haste and chaos. Haste increases the attack speed of the Champion of Mojo it is paired with, and Chaos allows a unit’s attacks to stun their target. Potentially a very powerful combo!

And to kick off the season, Planet Mojo has announced a partnership with Amazon Prime. Players with an Amazon Prime account can now link to Mojo Melee and claim special prizes for the next six months. The first prize pack includes an NFT from Gwyn Rockhopper (an awesome Support Champion when used correctly) and a Bag of Ore (an in-game currency) to help level up your Mojos and Champions. Once accounts are linked and the current prize has been claimed, players will be able to access their free rewards through the in-game store.

For anyone new to Mojo Melee, the team is holding a learn the game, Discord event on August 3.

Mojo Melee Amazon banner

Thoughts on Mojo Melee

Unfortunately, this new season still doesn’t give us a chance to collect our digital collectibles. Though I’m still not quite sure what that means. A feature would have been included that allowed NFT mining once you promoted a champion to level 20. But all we’re hearing is “coming soon,” and no further details on what exactly we’re targeting. More champions for in-game use? There are already plenty on the market.

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And the new Amazon affiliate promotion, while cool, also devalues ​​existing NFTs by potentially hitting thousands more just out of the blue! If this promotion brought thousands of new players, that would be one thing. But when you offer something for free in the web3 space, it’s a grab and dump opportunity for most.

And Mojo Melee, while fun at first, gets a little annoying after a while. There is limited unit variation (although it gets a bit bigger every season), they don’t release balance patches during the season, leaving unpleasant combos in the game, their new skins available in the in-game store are nothing more than standard palette changes on the existing costumes they tend to have buggy launches of their seasons they haven’t provided a valuable use case for owning game NFTs and we don’t even have any official notes on this new one at all season!

But despite all that, I still have some hope that Mojo Melee can succeed.

Mojo Melee gameplay screenshot

How to play Mojo Melee

Mojo melee, is a fantasy-themed auto-battler that runs on the Polygon blockchain. Players build teams consisting of 1 Mojo unit, 4 Champion units, and 2 SpellStones. These teams then compete for arena dominance!

Each team can bring up to two SpellStones to a match. Each Spellstone has a special ability. Spellstones fall into three groups: attachments, which are placed on a unit to give it the ability of the spellstone, offensive spellstones, which are placed on the opponent’s side and affect enemy units in their range, and team spellstones, which grant team bonuses.

Mojos are automatically deployed at the start of battle and can be upgraded during a match, just like the other units. Players receive ten gold at the start of each round. All unspent gold carries over to the next round. During the preparation phase, players use their gold to place units and spell stones on the battlefield. Players can upgrade units and spell stones by purchasing additional units and placing them on the same tile. Players can upgrade each unit and spell stone as many as three times.

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Once both players are done preparing, the game enters automatic battle mode and the teams battle it out until only one is left or time runs out. Each unit type has a number of different stats, including health, armor, attack damage, and even target priority. These all play a part in the behavior and results of the team during a match.

Units have special abilities that can be activated when they get enough energy. Some champions even start the match with full energy! Spell Stones are activated once at the start of a round and immediately provide their boost or effect.

For more information about Mojo Melee, visit them websitefollow them up Twitterand join them Disagreement to chat.

Phil Hall has been a game enthusiast since birth and a crypto enthusiast since 2017. He enjoys new discoveries and sharing them with others through blogging and photography. You can follow him on Twitter or read his other articles on Medium.



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