Ontario Academic aims to revolutionize interaction in the digital space

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A groundbreaking research project led by linguistic data expert Dr. Christopher Collins of Ontario Tech University aims to enable writing via hand gestures on high-tech devices, ushering in a new era of interacting with digital spaces.

As Canada Research Chair in Linguistic Information Visualization at Ontario Tech, Dr. Collins among 17 Canadian academic leaders leading research to drive innovations needed to construct the metaverse – the next phase in social technologies and the successor to the mobile internet.

Supported by funding from Meta Reality Labs Research, several projects seek to create digital domains and immersive 3D experiences through cutting-edge devices, driving new creative, social and economic avenues.

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Dr.’s project Made possible by the Meta Research grant, Collins seeks to develop new techniques that allow individuals to interact with and write on “virtual whiteboards” within augmented and virtual reality environments. For example, a specific hand gesture can summon a whiteboard, allowing users to write with a pen or finger.

Since the start of the project, Dr. Collins has spent the past two years researching contextually appropriate computing and interaction with the goal of designing systems capable of deciphering user intentions based on situational cues. Hand gestures, for example. In addition, Dr. Collins conducts research into eye gaze to distinguish reading behavior and anticipate where additional information or assistance may be needed.

Amid the ongoing discourse about the metaverse, intrigue abounds about its real-world applications. Considered an immersive 3D environment, the metaverse offers new experiences not achievable in the physical world. Potential real-world applications are enormous, and early manifestations are already visible.

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For example, in iGaming, where augmented reality and virtual reality have been used for many years, it is clear to see how the metaverse and gaming environments such as live casinos could interact. In the same city where Dr. Collins takes place, players can do that, for example play live casino Ontario online games like roulette and baccarat. Some of the most popular slot games on the site are from developers who have already explored AR and VR technologies to improve their products. For example, the five-reel Gonzo Quest VR slot from NetEnt and the VR Roulette from Microgaming. The industry has also already embraced key Web3 components such as the blockchain due to the increasing use of cryptocurrency.

While the global The metaverse gaming market is expected to exceed $660 billion By the end of this decade, AR and VR will be increasingly integrated into education, exemplified by platforms such as Google Arts & Culture. Through this software, people can take virtual 3D tours of renowned museums, experience ballet performances and explore destinations around the world, all from the classroom.

From healthcare to real estate, retail and social media, the metaverse proposes new ways to communicate within the digital world. The work of Dr. Collins and his team at Ontario Tech will potentially lead to breakthrough innovation in augmented and virtual reality environments. Their research reveals some practical applications for our future interactions within the metaverse.

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