Parallel Closed Beta begins July 31

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The beta for Parallel, a sci-fi themed TCG, begins July 31, with opportunities to earn card packs and PRIME tokens by winning matches. Parallel has been testing for a while and now they are ready to reveal new features and expand their player base.

Parallel is preparing to launch their closed beta on July 31. With a new player tutorial, battle pass system, and opportunities to earn card packs and PRIME tokens, Parallel is ready to “show what they’ve got” to a wider audience.

Although this is a closed beta, anyone can request access via https://parallel.life/earlyaccess/

The Parallel beta includes an introductory tutorial for new players. After completing the tutorial, players will gain access to one Paragon for each parallel. Players start in Rookie Mode and can earn card packs by winning matches with any of the five Parallels.

Rookie mode parallel

Once the Rookie quests are completed, the rest of the game modes will open. Players can earn PRIME Tokens by winning ranked matches, with up to 5 wins per day to earn rewards. During the beta phase, these rewards start small and get bigger as the team becomes more comfortable with the state of the economy.

This beta also introduces a standard battle pass system and the ability to create ‘Apparition’ cards. Appearance cards are account-bound (i.e. they cannot be traded) and are made with ‘Scraps’, created by burning other Apparition cards. This system allows players to create the cards they need rather than relying on the luck of the draw and the vagaries of the market.

Future plans for Parallel include a premium battle pass, tournaments, spectator mode, and a new card expansion set called Planetfall.

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If you’ve never played Parallel before, the official game manual is a good place to start.

What is parallelism?

Parallel is a sci-fi themed TCG with some interesting mechanics. A lot of it is the standard stuff we expect with a digital TCM these days. Two players build a deck of cards and then take turns drawing and playing these cards in a duel. The first player to reduce their opponent’s life to zero wins. Cards come in three types: units, effects (spells), and relics. Parallel offers five ‘Parallels’, which are similar to gods / summoners / champions / etc. in other games.

Players build parallel stacks of 40 cards. Each deck can have up to three copies of a card in the deck, with the exception of Legendary cards, which may only be included once. Each deck can use cards from one Parallel as well as cards marked as Universal. In addition, players choose a Paragon for their deck. Paragons provide passive bonuses during the match, regardless of their status, thus acting as in-play units with stats and possibly other bonuses or effects.

The mana/energy system in Parallel requires players to ‘bank’ cards from their hand. Each card placed on the bank grants one additional maximum energy each turn. Players start the game with zero energy, so they must put at least one card in the bank. Players can bank one card per turn. And on a turn that they bank a card, they draw an extra card at the end of their turn.

Players who win matches with NFT cards in their deck receive PRIME Tokens. Parallel will also include a free-to-play option.

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PRIME is the token of the main game and card collectors can already earn some money by wagering their cards. Parallel also offers a card making tool called Payload. Players can pay a fee in PRIME tokens to generate new cards. In addition, Parallel supports ‘Artigraph’ cards — NFT cards that are digitally signed by the artist. Players can purchase these limited edition cards by paying a fee and upgrading an existing card.

To find out more about Parallelvisit their website, follow them up Twitterand join them Disagreement.

Parallel screenshot

Phil Hall has been a gaming enthusiast since birth and a crypto enthusiast since 2017. He enjoys new discoveries and sharing them with others through blogging and photography. You can follow him on Twitter or read his other articles on Medium.



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